Hello there, I'm a long time M&M player and would really like to see this project completed, it would be nice to have another M&M game to cycle into my annual playlist

I have a suggestion which may not be too tricky to implement and could help with character development / increase the RPG side of the game.
As each character has a race/class combination, why not add a 3rd profession slot to the combination?
It would not have to be anywhere as in depth as the race/class skills - it would be simple things such as:
Cook / Chef - your party gains an additional 5% food per skill whenever you aquire food
Blacksmith - your party's armour is 5% stronger (5% less likely to break) per skill point
Acrobat - your party takes 5% less fall damage per skill point
Athlete - your party moves 1% faster per skill point
There are plenty of stats that can be changed slightly due to professions - some could be very creative & alignment based (Arsonist - +1% fire damage, Thug - 1% extra gold from looting, Noble - X gold per week from estate, etc etc)
Or rather than implement as skills, you could add them as passive bonuses on level up - e.g. 0.5% faster movement speed per character level up?
Feedback & thoughts welcome...